> The team is working to surface native controls for FireMonkey on each platform.
> Then developers will have the choice to use vector drawn components in their
> projects across all platforms – or to choose to have native controls on each
> specific platform.
Personally (others may differ of course), but I'd like what was released for XE2 to be rewritten to a better standard first, with native API hooks added VCL-style as appropriate (e.g., TCanvas exposing a Handle property typed to CGContextRef on OS X, etc.).
That said, having recently had the misfortune to use a dog of a QT application on the Mac, I hope 'native controls' isn't a codeword for 'son-of-CLX'...
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